Map Name:  The Void, Version 1.0
Dimensions:  12 X 12, Number of Players: 10
Creator:  Sage_Z, qonman@bellsouth.net
Best Mode of Play:  Unmapped, True los, 1000 energy, 1000 metal
Output: Metal +1, Moho Metal +6, Solar +20, Wind ??, Fusion ??
AI Type:  McnTerra.txt
NOTE:  Inlcuded in the Zip File is my 1st AI (McnTerra.txt) and a 2nd AI I made(SageLvl1.txt, Not yet tested).  If you want to use these AIs in your maps, put them in your Totala\Maps directory.  If you like these AIs and use them, please give me some sort of credit man.
---------------
	This is a 'Checkers' idea I wanted to put together.  I liked the lunar tileset because it provided me with great sections to pull this idea off. Also, it possibly produces a map that actually provides a challenging, appealing gameplay effect.
	Expect a full scale war on this map as Arm and Core advance to a new, uncharted moon to do battle.  This moon, code named 'The Void', is strategic point for Arm.  If they can manage to get a good air industry going on this map, the gate to core's main base will be in their control. 
	Expect them to come at you full force on this map.  Your enemy will come at you fast and hard, while they try to go into advanced construction.  Stand your ground, then build up a task force to pick them off one by one.  Mobile radar jammers will be your friend on this map, especially with its low gravity--ground forces will be able to 'Hit-and-Run' rather effectively.  Don't forget to mix it up, bring the pain to your foe, and all should go well.